I also believe that students can be doing much more than practice problems with the devices they are using. So, I have been exploring ways to design activities that involve application of learning and using tech to build or create based on the concepts being taught. This may sound a bit daunting, but here are two examples that are fairly simple to set up:
- Google Slides Place Value Interactive. You can add background elements, like a cartoon field, that won't move by editing the Slide Master (how to edit Slide Master in Google Slides). When students load the link, they can make a copy, or teachers can assign it through Classroom as a copy for each student. Then they interact and build.
- Google Doc Array and Area Activity. This prompts students to build some simple layouts in Geogebra and then asks questions that farmers would actually have to ask when building a fence. Like in the previous activity, students need to apply their understanding. They also have links to reference in case they need it (e.g. perimeter and area).